We’re proud to announce the first iteration of the public test of Version 1.8. If you’re looking to try out all the new features of the upcoming version before its official release, then the public test server is the place for you to be.
Not only is this a great opportunity to get a glimpse of the future of the game, but you will also be able to actively influence the final look of the update by providing valuable feedback to our developers. With your help, they will be able to test the newly created features and smooth out whatever rough edges still remain, based on the findings of the public test participants.
Please find the full list of changes in the Patch Notes section below.
When it is time to run a public test, the developers will release a test version of the client. This can be downloaded by following the instructions below. Make sure that you follow all of the instructions carefully, so that you don’t accidentally cause problems in your normal play account.
The test account is completely separate to your normal account. It will have a set of special rules for crediting experience, credits and gold. This will allow you to unlock all the contents of the game more quickly, in order for you to be able to fully test the new features.
As such you will receive:
Additionally, the following multipliers will be applied on the public test server:
Plane Tier |
XP Multiplier |
Credits Multiplier |
---|---|---|
I |
10 |
10 |
II |
20 |
20 |
III |
30 |
30 |
IV |
50 |
40 |
V |
60 |
50 |
VI |
70 |
60 |
VII |
80 |
70 |
VIII |
90 |
80 |
IX |
70 |
90 |
X |
45 |
45 |
Your test account will be a copy of your play account as it was on 22 April 2015. This means that all the planes purchased or researched on your regular account by this date will also be available on the public test account from the start.
The progress achieved on the test server will not carry over to your regular World of Warplanes account.
Financial transactions are not possible on the test server and payments will not be accepted.
Participation in the World of Warplanes Public Test is free. All players are eligible to take part in the public test as long as they registered before 22 April 2015.
The test server will run all day long without interruptions or resets. We will communicate in advance when the testing period will be over and when the public test will be closed.
1. Download the test client installer.
2. Make sure you pick a save location that is different to your regular World of Warplanes game files. Save and run the installer (1.8.0 SD - 4.45 GB, 1.8.0. HD - 6.05 GB).
3. Run the new copy of the game. The launcher will download all the additional data.
4. Log in and start playing. Remember to post your feedback to this forum thread.
Every Public Test contains a set of version-specific Battle Missions that will be uniquely tailored to the to-be-tested content of the update. If you complete the required minimum of these battle missions (which will vary from test to test), you’ll not only be granted rewards on the Public Test itself, but also be able to unlock progressively greater achievements that will carry over to the live server.
There will be ten total Public Test participation achievements ranked from X-I, each with its own medal. Every Public Test, you’ll be able to unlock a new rank. That means that, ideally, if you complete the required number of battle missions at every testing opportunity, you can make it to the highest rank and score the rank I-test participation-medal ten versions from now. Naturally, however, you can begin collecting these achievements at any moment. The sequence starts whenever you finish the required number of missions at this test as well as any other Public Test in the future.
Check out the medals and the specific Version 1.8 Public Test battle missions below!
Rank X |
Rank IX-VII |
Rank VI-IV |
Rank III-I |
---|---|---|---|
Participant |
Specialist |
Expert |
Master |
Here is the complete set of available Version 1.8 battle missions that will be available during this Public Test. All rewards are being granted on the Public Test only!
Mission: Double Deckers in a Sandbox | |
---|---|
Goal |
Shoot down three planes in a Fighter or Multirole Fighter |
Reward |
|
Conditions |
None |
Mission: Albion Skies | |
---|---|
Goal |
Shoot down three planes in a British Tier V-VIII Fighter |
Reward |
|
Conditions |
None |
Mission: Storm on Deck | |
---|---|
Goal |
Shoot down three planes in a U.S. Tier V-VIII Multirole Fighter |
Reward |
|
Conditions |
None |
Mission: Fencing in the Skies | |
---|---|
Goal |
Shoot down three planes in a Yak-1, Yak-1M, Yak-3 or Yak-15 |
Reward |
|
Conditions |
None |
Mission: Code of Bushido | |
---|---|
Goal |
Shoot down three planes in a Japanese Tier IV-VI Fighter |
Reward |
|
Conditions |
None |
Mission: Whale Hunting | |
---|---|
Goal |
Shoot down three Heavy Fighters or Attack Aircraft in a German Tier IV-VII Heavy Fighter |
Reward |
|
Conditions |
None |
Mission: Pure “Boom & Zoom” | |
---|---|
Goal |
Shoot down three Heavy Fighters or Attack Aircraft in a P-38F or P-38J |
Reward |
|
Conditions |
None |
Mission: Dance of the Giants | |
---|---|
Goal |
Destroy 10 ground targets in Soviet Tier IV-VIII Attack Aircraft |
Reward |
|
Conditions |
None |
Mission: Fire Storm | |
---|---|
Goal |
Destroy 10 ground targets in a German Tier V-VIII Attack Aircraft |
Reward |
|
Conditions |
None |
Mission: Jet Engine Heaven | |
---|---|
Goal |
Shoot down three planes in any Tier X aircraft |
Reward |
|
Conditions |
None |
Mission: Earned Reward | |
---|---|
Goal |
Win the ‘Considerable Contribution’ or ‘Superior Wing’ achievement |
Reward |
|
Conditions |
None |
Mission: Outstanding Service | |
---|---|
Goal |
Win the ‘Serious Contribution’ or ‘Distinguished Wing’ achievement |
Reward |
|
Conditions |
None |
Mission: Immortal Feat | |
---|---|
Goal |
Win the ‘Decisive Contribution’ or ‘Elite Wing’ achievement |
Reward |
|
Conditions |
None |
The Public Test of Update 1.8 for World of Warplanes mainly focuses on testing the latest balancing adjustments as well as the new client-based control system, which will improve your steering comfort during moments of lag, spikes or generally weak internet connection.
Additionally, you will be able to test the new ‘Plane Birthday’ feature, as well as experience the new 2-pilot Flights and earn new achievements.
Later on, once the update gets officially released, we will unveil even more new content such as new Premium planes, modules, consumables, equipment pieces and more. Look for more information on this additional new content in our regularly updated Developers Blog.
From now on, at specific times, each of your planes will celebrate ‘birthdays’ earning you additional rewards. There will be a birthday after one month, three months, six months, nine months and every 12 months after you’ve purchased an aircraft. The ‘birthday gifts’ will be varied ranging from free XP, to credits to emblems. Some rewards will unlock immediately, some only after completing a set battles or wins. Expect a more detailed explanation of this feature on the portal in the days to come.
We have implemented a client-side flight simulation (client-side physics). It runs alongside the server-side calculations, making an aircraft’s response to player actions faster and timelier. The system is designed to reduce the impact of network delays on game physics and control. If client-side calculations are found to become inconsistent with the server-provided data, the game client gradually adjusts the aircraft’s position according to the server’s calculations. The new feature can be enabled by clicking the checkbox ‘Increased Control Responsiveness’ in the Game tab of the Settings screen.
New game backgrounds added to the game login screen.