World of Warplanes is a game about gaining an advantage over your opponent – no matter how small this advantage may be or where it comes from. Every module, equipment piece or consumable can help you to achieve this advantage, step by step, piece by piece, manoeuvre by manoeuvre – until you’ve got your opponent ‘on the ropes’ and can ultimately defeat them.
When developing each warplane, the engineers constantly looked for ways to improve the core performance by upgrading its parts periodically as the technology evolved. This is represented by modules in the game. You will be able to improve particular areas of your aircraft stats by upgrading the corresponding module – the engine for thrust, airframe for armour, machine guns for firepower (both front and rear-mounted), and outward weapons such as bombs and missiles for improved ground attack capabilities.
Transform the stock version of your plane... | ...by way of using your researched modules... | ...to boost its looks and performance! |
While it does cost a lot of XP and credits, a plane with fully upgraded modules can become significantly stronger than its stock version and thus give you an advantage over any kind of player using the same type of plane who did not take the time to improve it. Sometimes upgrading your plane through its better modules can already make you feel like you are playing an aircraft of a higher tier. Often choosing a different module configuration will change the profile and hence the in-air behaviour of your plane. In any case, checking out in the ways you can improve (or rather customise) your plane’s performance by using modules is definitely a worthwhile thing to do.
Likewise, equipment parts and consumables also aim to give you that small advantage over your foes. Equipped through the same menu as the modules, additional equipment parts can be expensive (especially the complex ones that you cannot uninstall easily). However, you’ll be glad to have spent the credits on them once you start noticing the benefits of a 10% accuracy, speed or resistance bonus whilst in battle.
Use additional equipment parts to improve your accuracy, speed and durability! |
Consumables are available for all planes in the game, although they may vary in name or appearance in the interface depending on the nation. However, every plane can be equipped with some sort of consumable that gives the same kind of boost to your airplane as another consumable of the same type (with maybe a different name) for a plane of another nation. The difference with consumables is that, unlike modules or equipment, they are ‘one-time-use’ objects, designed to be triggered or consumed at the right moment in combat. This can help you take out your foes more effectively or undo a harmful situation for yourself (such as a hurt crew member or fire aboard your plane). After being used in-game, the consumable disappears from your plane’s inventory, and will have to be restocked if you want to use it again in a future battle. This is why you find the consumables in the ‘Service’ tab of your hangar, because you will have to resupply any consumables you used in the previous battle, the same as you would with any special ammo.
All in all, all of these – modules, additional equipment and consumables – will help you to gain a little advantage which if used correctly, may give you the decisive edge you need over your opponent’s plane.
Get Airborne!