Wargaming.net is currently working on their second WWII MMO combat game, World of Warplanes, and we recently had the opportunity to ask Anton Sitnikau, WoWP producer, a few questions about the upcoming title.
The interview centers on certain aspects of combat and how, if any, integration between World of Warplanes, World of Tanks and World of Battleships will work. Also discusses is how Ultimate Conquest, Wargaming’s RTS browser game, will be affected by WoWP.
In other WW2 flight sims such as IL2 strumovik, players are able to kill the pilot by shooting at the cockpit instead of destroying the plane. Will that be possible in World of Warplanes?
You will not be able kill the pilot by shooting at the cockpit; however there’ll be a chance to knock him out of action for some period of time that will drastically effect the control characteristics of the plane. If you hit the gunner, the accuracy of fire will decrease or you will not be able to shoot at all. Planes will also have hitboxes representing various modules of the plane like engine, radio station, ammunition, fuel tank etc. Thus, if you know the “soft spots” of particular vehicles you’ll be able to use the knowledge in battles.