If you've followed Gaming Nexus over the years you know we have a pretty good relationship with the folks at Wargaming.net. Not only do they produce some great games but they are genuinely good folks who are trying to do something different in risk averse industry.
After seeing what they did with World War II tanks in World of Tanks we wanted to see what they are doing in their latest game, World of War Planes. We sent a bunch of questions over to the folks at Wargaming and luckily we were able to get them answered by Anton Sitnikau, the producer of World of Warplanes.
Why World of Warplanes? Will the game interact at all with World of Tanks or World of Battleships?
The three games of the series will interact on two levels – single “wallet” that will let the player transfer experience and gold from one game to another and Global Map where clans from different games will be able to cooperate with each other. Why planes?
They are cool and what’s more important the air combat opens up endless gameplay opportunities for our players to explore. Many of World of Tanks fans are keen flight sim pilots (we even have whole clans from flight sim games playing World of Tanks) and they’ve been constantly bombarding us with requests to make a game like WoT but about planes… so it was an easy decision for us.