Following up on their promise, the developers are ramping up communication with another new article on the Developers Blog. In this week’s episode, balancing designer Anton Muskeev takes you behind the scenes of his department and shares the first of what’ll be a series of insights into how our developers view and approach balance in the game.
As you’ll find out from our dedicated debut episode, balancing is a very intricate process that requires great attention to detail and the persistence to keep going back on previous work over and over again. Learn more about this fascinating and much-discussed part of the game by following the link to our Developers Blog below!
Enjoy the read, pilots!